CVE-2026-25546
High · 7.8CVSS
7.8
EPSS
1.0%
Published
Feb 4, 2026
CISA due date
—
The record
Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.
Affected packages
| Ecosystem | Package | Introduced | Fixed |
|---|---|---|---|
| npm | @coding-solo/godot-mcp | 0 | 0.1.1 |
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